Calling Paratroopers to drop requires just a signaler. For 12 TP, you get 4 soldiers (3 TP each), equipped randomly with different weapons and grenades, dropping down all over the map. If you are lucky, and they do not get snagged in any trees, they will land safely and you can command them to your defensive line. As of Patch 2.3 all paratroopers will walk to the middle of the screen upon landing.
A paratrooper's rifle skill is generally higher than that of a regular soldier's and they have slightly higher morale. Overall, a decent troop, and a bargain for only 3 TP/paratrooper compared to the average GIs costing 3 TP, but with lower morale, no chance for anything other than a Springfield (without medals), and lower rifle skill, it is clear which option is the better choice for your TP. If successfully retreated, the Paratrooper will be worth 3 TP.
Sidenote: the random weapons that your paratrooper will be equipped with are these: M1 Garand, Tommy Gun, Shotgun and Springfield but no BAR. These are no longer replaced by an M1 Garand when you have the Meritorious Unit Commendation ribbon except when the random weapon is a Springfield.
And as of patch 2.3 if you complete the Airborne Challenge mode and receive the medal, you will get 6 paratroops per drop instead of 4. So combine this with the Victoria Cross and you get 6 FREE paratroopers worth 18 TP every game.
As of patch 2.3, paratroops have 3 added special abilities increasing their polyvalence and making them well rounded units. These three additions are:
- Ability to build an Hasty Sandbag Wall for 3 TP.
- Ability to purchase Healing Kit to heal up to 25 Health. Costs 2 TP.
- Ability to place anti-tank Sticky Bombs for 2 TP.